2014 Computer Games Showcase Draws Another Big Crowd
This showcase is one of the most popular to occur each year.
On Friday, December 12th, Tishman Hall in the Beyster Building had a lively crowd of over 100 attendees for the 2014 Computer Games Showcase. The event showcased the final projects of computer science seniors in EECS 494, Computer Game Design and Development, which is taught by Jeremy Gibson.
The evening began by a series of short presentations by the student developers in lecture hall 1670. Next, attendees had the opportunity to play the games at computer stations in Tishman Hall. Finally, everyone was asked to vote for his or her favorite games.
The students developed the games over the course of a six-week time period using a variety of game engines including Unity, zenilib, and Project Anarchy.
A number of games were multi-player and networked, and one featured the Oculus Rift, which is a virtual reality headset for 3D gaming.